March 10, 2009

Mazda Miata

Mazda Miata - Front

Mazda Miata - Back

My second model for GTA: New York, a GTA: Vice City conversion modification, after the Ford Focus.

Second exercise with polygon and texture limit, has a total of 4,203 polygons. Unlike the Focus, this one hasn't received the revisit in the texture department, so the ones you see up there are the 5x256² textures of the original model.

A first for me when it came to body texturing, despite the overly simplistic texture.